Archive for May 29th, 2007

29
May
07

Who Knew Religion Class Could Be Exciting?

I sure didn’t.

It was second last period of today, when my friend Steve and I broke out in an extremely nerdy and interesting conversation about evolution. We talked about all sorts of things, about my religious beliefs (agnostic), and how I basically will never believe in anything that can’t be proven. We also talked about reincarnation. Personally, although I’m not of any particular faith, I find reincarnation is the most possible out of all theories out there. It only seems possible that once you go under the ground and decompose, you become a part of something else. Something organic.

I think most people believe in life after death because they want something to believe in. Face it, most people hate the fact that one day, you will be dead and buried. They like believing in a “heaven” after death. A place where everything is magnificent, fantastic, and absolutely perfect. It sooths their mind. Steve and I both share the fear of death. It’s something I have to live with. Born with the way of believing only what can be proved, I go through moments at a time, really freaking about the fact I’ll someday live no longer. Steve has turned to religion, but again; I just can’t do that. There are so many things wrong with religion it makes me sick.

I’d like for you all to comment and discuss your feelings on this. Really look forward to hearing your responses. :D

29
May
07

Concentration/Focus

The #1 reason why I like working with other developers is that it gives each developer a chance to concentrate and/or focus on one certain area or feature. For other projects/websites, I had to “just get it done” for every page. But working with Tubby and Alec opens up a new light which allows me to work on a certain feature all to myself. We’re working with a policy that allows each developer no limits to what they add to the feature. We will decide as a team before releasing if everything is really necessary, but I think it’s really quite fair, and each developer has their own ideas about what works well and what doesn’t.

I’m currently working on the Private Messages system. The process of this feature began with a hunt. I signed up to several different sites, logged in to others I already was a member of, etc. to view different private messaging systems. The purpose of this, is to compare the ideas we had already to the results of many Private Messaging systems around the net today. We came up with some really great ideas, which I think will push Blabber’s PM system ahead of others; even if it’s just by a notch. The PM system is currently going under some final development. After that stage, we can move on to the stage of testing. During that stage, I will be making a blog post with pictures and perhaps an audio-featured video clip of the live PM system. We have developed some of these crazy ideas already, and it’s just exciting to see it all running in real-time.

Once the PM system is complete, we’ll be moving on to user profiles, which will also include the friends system as one complete *package*. For this, we’re going to need to work out an algorithm that ties in with other ideas we’ve drafted, to make everything possible. Should be fun. :)

Along with these updates, I also wanted to let you know that the backbones (oriented programming) of the Blabber system is getting pretty solid, which is exciting. Looking through the code; we’re using theorys and functions that run efficiently, and just perform more solid than the “Blabbernet” framework did. This makes writing an API (which we will be doing in the future) much easier, in the long run.

Hope you enjoyed the updates. If you want any questions you might have answered, just leave a comment or email me.

Blabber on!